TargetBind
From M.U.G.E.N Wiki
State Controller: TargetBind
Binds the player's specified targets to a specified location relative to the player's axis.
- Required parameters:
- none
- Optional parameters:
- time = bind_time (int)
- Specifies number of ticks that this binding should be in effect. Defaults to 1.
- ID = bind_id (int)
- Specifies the desired target ID to bind. Only targets with this target ID will be bound. Defaults to -1 (bind all targets.)
- pos = x_pos, y_pos (float)
- Specifies the offset from the player's axis to bind the target to. Defaults to 0,0 if omitted.