PosSet
From M.U.G.E.N Wiki
State Controller: PosSet
Sets the player's position to the specified coordinates. The X coordinate is relative to the center of the screen, with positive values moving right. The Y coordinate is relative to the floor, with negative values moving up.
- Required parameters:
- none
- Optional parameters:
- x = x_value (float)
- Specifies the new x-position of the player.
- y = y_value (float)
- Specifies the new y-position of the player.
Example:
[State PosSet]
Type = PosSet
Trigger1 = AnimElemTime(3) = 0
X = 0
Y = -90
Will set the player to the center of the screen and 90 pixels up from the floor.
