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Returns 1 if a player with the specified ID number exists, 0 otherwise. This ID number is obtained using the "ID" trigger (see ID). Do not confuse PlayerID with TargetID.
- An expression that evaluates to the ID number to check for (int)
- Return type:
- boolean int (1 or 0)
- Error conditions:
- Returns SFalse if exprn evaluates to SFalse.
trigger1 = PlayerIDExist(var(4)) Triggers if a player with an ID number equal to the value of var(4) exists.