MoveReversed
From M.U.G.E.N Wiki
Trigger: MoveReversed
This trigger is valid only when the player is in an attack state. MoveReversed gives a non-zero value if P1's attack has been reversed by P2. It gives 0 otherwise.
- Format:
- MoveReversed
- Arguments:
- none
- Return type:
- int
- Error conditions:
- none
- Details:
- See Details section for MoveContact trigger.
Example:
trigger1 = MoveReversed True if P1's attack was reversed by P2.
