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M.U.G.E.N 1.1 beta 1 released!  Check it out at http://elecbyte.com/mugen

Author Topic: BMHR exhibition.  (Read 2332 times)

Vyx

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BMHR exhibition.
« on: October 28, 2009, 06:11:03 pm »

hi,

The second HD char for mugen RCx will be released this week end. I will post screens tomorrow, they are not online yet.

We are working too on the first true HD stage (1920*1080) for RCx. I have no release date but probably in fews weeks.

BrokenMUGEN HD engine beta 3 will be released tomorrow. (screens are downsized...)













That's all for the moment.

Bye.
« Last Edit: October 28, 2009, 06:14:04 pm by Vyx »
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OrochiG3o

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Re: BMHR exhibition.
« Reply #1 on: October 29, 2009, 03:39:30 am »

do u have permission on using JNXC ? ... and btw .. those effects need to be smaller lmao
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MOTVN

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Re: BMHR exhibition.
« Reply #2 on: October 29, 2009, 04:29:15 am »

do u have permission on using JNXC ?

since when do people need permission to use characters in a screenshot
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EvilJo

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Re: BMHR exhibition.
« Reply #3 on: October 29, 2009, 05:51:38 am »

We are working too on the first true HD stage (1920*1080) for RCx. I have no release date but probably in fews weeks.

BrokenMUGEN HD engine beta 3 will be released tomorrow.
some constructive remarks/questions  ??? :

1. There are already true HD (720 is HD) stage by MOTVN... but you ment first Full HD... which I hope will be full of details and not like the ones I saw in your screenshot (animated should be awesome ;) )

2. What is the difference between "your" engine and the new RCx official releases (compatibility differences, gameplay possibilities,...)
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serio

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Re: BMHR exhibition.
« Reply #4 on: October 29, 2009, 06:19:59 am »

"his" engine is a hacked winmugen. not related to 1.0 at all.
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i just dropped my pocket pizza during that last attack!

Vyx

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Re: BMHR exhibition.
« Reply #5 on: October 29, 2009, 08:19:58 am »

OrochiXXXX,

Quote
do u have permission on using JNXC ? ... and btw .. those effects need to be smaller lmao

We don't include anything if author is not agree. But concerning JNXC, he didn't answered to our mail.
If he contact us because he doesn't like we have invited his char as guest in beta 3, the char will be replaced by another, there is no matter. We have authors agreement (by authors request...) for more than 50 chars... not included.
This is an HR2 adaptation and this char doesn't fit with another mugen than BrokenMUGEN HD. And credits are clearly indicated.
FX are real pixel display (native sprite size), so they don't need to be smaller.

EvilJo,

Quote
1. There are already true HD (720 is HD) stage by MOTVN... but you ment first Full HD... which I hope will be full of details and not like the ones I saw in your screenshot (animated should be awesome  )

Concerning HD, there is 3 formats :

HD 720 : 1280*720. That's a mugen RCx format.
HD 960 : 1280*960. That's the BrokenMUGEN HD format. (400% more pixels than winmugen plus, 33% more pixels than HD 720)
HD 1080 : 1920*1080. That's the mugen RCx true HD format. (225% more pixels than HD 720).

For the moment we have released 6 HD 960 stages and some of them are animated (snow, rain, sun...).There is 10 HD 960 stages in BMHD beta 3.


Quote
2. What is the difference between "your" engine and the new RCx official releases (compatibility differences, gameplay possibilities,...)


As said serio, BrokenMUGEN HD is a HD winmugen plus conversion. It have been released far before Mugen RC1.

Mugen RCx have better resolution for Menu, vs and option screens. It have a better max res, even there is no existing resource for 1080...
BrokenMUGEN HD have far better compatibility with every old mugen resources, except LR stages, and have no stability problem.
& You can use fighter factory to create HD 960 stuffs...


I copy you the specs :

BrokenMUGEN HD Features:

- MENU screen: 640x480 Pixels True color 24 bits

- SELECT screen: 1280x960 Pixels True color 24 bits

     60 slots with Little portraits HD format 98*58 pixels
                   Bigs portraits HD format 240*280 pixels

- VS screen: 640x480 Pixels True color 24 bits

- Option screen : 640x480 Pixels True color 24 bits

- STAGES: HR compatibility 640*480  HR Stages upscaled 2 times both axis and displayed normal size.
               HD compatibility 1280*960 HD stages Real pixel size (no upscale) and displayed normal size.

- CHARS:  LR  compatibility. LR Sprites displayed upscaled 4 times both axis and normal size.
              HR  compatibility. HR Sprites displayed upscaled 2 times both axis and normal size.
              HR2 compatibility. HR Sprites displayed Real pixel size (no upscale) and little size.
              HD  compatibility. HD Sprites displayed Real pixel size (no upscale) and normal size.
« Last Edit: October 29, 2009, 08:44:53 am by Vyx »
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Lasombra Demon

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Re: BMHR exhibition.
« Reply #6 on: October 29, 2009, 08:43:22 am »

BrokenMUGEN HD have far better compatibility with every old mugen resources
Bullshit. BrokenCrapHF being a crappy hack of an unstable beta like WinMugen Plus was, it crashes a lot more than the last RCs.

I still don't get why don't you just drop the 'engine' thing and only advertise your creations, it would be much better.
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3. Elecbyte will make Elecbyte's own company? Which you choose agree or disagree?

Vyx

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Re: BMHR exhibition.
« Reply #7 on: October 29, 2009, 08:49:16 am »

Lasombra,

Quote
Bullshit. BrokenCrapHF being a crappy hack of an unstable beta like WinMugen Plus was, it crashes a lot more than the last RCs

That's not our tests results.

Quote
I still don't get why don't you just drop the 'engine' thing and only advertise your creations

Test the beta 3, you will get why.
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K'style

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Re: BMHR exhibition.
« Reply #8 on: October 29, 2009, 09:28:11 pm »

Spam is still spam when tacked along with screenshots of content.
Repeatedly using our forums to advertise a hack that violates our terms of service will not be tolerated.
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