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If a character or stage or motif doesn't work right, see this link http://elecbyte.com/forum/index.php?topic=40.0

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Author Topic: Character won't load: SND error  (Read 4543 times)

Monkey-Mugen

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Re: Character won't load: SND error
« Reply #15 on: September 22, 2009, 08:53:15 pm »

My wife just got the SIMS and it will only run on my computer.
lol
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R

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Re: Character won't load: SND error
« Reply #16 on: September 22, 2009, 10:25:07 pm »

Quote
Error message: Can't load freddy.snd
Error loading chars/Freddy Krueger/Freddy Krueger.def
Error loading p1

If you'd be so kind, please post the .snd file somewhere so we can take a look at it. Thank you.
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The Doctor

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Re: Character won't load: SND error
« Reply #17 on: September 22, 2009, 10:52:17 pm »

Sorry. Would have done it a long time ago but the SIMS....I don't wanna get into it.

http://mugenguild.com/rmx/hosting/rominucka/Freddy.snd

here ya go.
Thanks a lot
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Quote
GeForce6150SE nForce430
Driver Ver:190.62
Core Clk:425Mhz
Mem Interface:32-bit
Total Avail Graphics Mem:1343MB
Dedicated Video Mem:128MB
Shared Sys Mem:1215MB

orochimajin

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Re: Character won't load: SND error
« Reply #18 on: September 23, 2009, 10:34:46 pm »

How am I supposed to know which ones are bad? And what makes them bad?

Corrupted wav files are usually less than 1 kilobyte in size, so it should be simple to identify them.
« Last Edit: November 16, 2011, 05:28:22 pm by orochimajin »
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R

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Re: Character won't load: SND error
« Reply #19 on: September 23, 2009, 11:24:57 pm »

Quick update: the offending file is sound (0,10). This wav was saved in Broadcast Wave Format, which triggers a bug in the build of sdl_mixer that we're using. We're still deciding what to do about this problem. Note that the file is unusual, but not invalid; it's a bug in the loader.

If you want a workaround now, it might work to copy-paste this file into a new wav using an audio editor, and then rebuild the .snd with the new copy. Another workaround, if you can use a hex editor, is to open up the wav and delete the 'bext' chunk (offsets 0x00C - 0x36D, inclusive). We'll have a better solution for you later.
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The Doctor

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Re: Character won't load: SND error
« Reply #20 on: September 23, 2009, 11:29:55 pm »

Weird,
I'll just re-do the sound file and also find out why it would save that way.

Thanks R

EDIT: I can't think of why it saved like that. I used the same methods of making that wav as I did for the rest in that snd.
But anyway, to be on the safe side I converted the file to mp3 and then back to wav and put it back in the snd and it works like a charm.
Also, I'm really digging the localized stereo placement of fighter's sounds.  ;D

« Last Edit: September 24, 2009, 12:04:36 am by Dr. House »
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Quote
GeForce6150SE nForce430
Driver Ver:190.62
Core Clk:425Mhz
Mem Interface:32-bit
Total Avail Graphics Mem:1343MB
Dedicated Video Mem:128MB
Shared Sys Mem:1215MB

shotgun160

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Re: Character won't load: SND error
« Reply #21 on: September 24, 2009, 01:55:42 am »

That Happen To Me

Can Electbyte Fix This?
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Amanojaku

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Re: Character won't load: SND error
« Reply #22 on: September 24, 2009, 04:11:28 am »

A note for anyone who has Dragon Claw in their roster. Sound 11,0 (KO sound) is corrupt and causes MUGEN 1.0 to crash, so you'll have to either delete or replace the sound for the character to work.
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The Doctor

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Re: Character won't load: SND error
« Reply #23 on: September 25, 2009, 05:58:04 am »

I'm gonna look into Dragon Claw's problem. I think I should be able to fix it.
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Quote
GeForce6150SE nForce430
Driver Ver:190.62
Core Clk:425Mhz
Mem Interface:32-bit
Total Avail Graphics Mem:1343MB
Dedicated Video Mem:128MB
Shared Sys Mem:1215MB
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