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M.U.G.E.N 1.0 RC8 Released

Bug fixes and more are here in RC8.

As a note to those of you using the EX + alpha branch, the music and sound changes are now integrated in the main RC line.

Get M.U.G.E.N 1.0 RC8!

MUGEN 1.0 RC7 Released

It's been a while since our last update, so here's a new revision of M.U.G.E.N. The 1.0 RC7 release features a collection of bugfixes for CNS and other issues. More info.

The experimental "EX + alpha" branch, which focuses on addressing music/sound issues in the main RC series, also makes its return this time around. You can see the dev blog for a more detailed discussion.

Get M.U.G.E.N 1.0 RC7!

M.U.G.E.N 1.0 RC6 Released

A new release candidate is now available for download. It's got the usual round of bug fixes and updates for stability.
More info.

Get M.U.G.E.N 1.0 RC6!

-KFM

M.U.G.E.N 1.0 RC5 Released

Here's Release Candidate 5, which resolves some critical issues that we had let slip into RC4 yesterday. Minor bug fixes are included as a bonus. More info.

Get M.U.G.E.N 1.0 RC5 now!

-KFM

M.U.G.E.N 1.0 RC4 Released

Release Candidate 4 is now available. This release fixes a few more issues. Read more.

Get M.U.G.E.N 1.0 RC4 now!

-KFM

M.U.G.E.N Community Wiki

The M.U.G.E.N Community Wiki is now open for business.

You may also access it from the link in our top menu.

-KFM

M.U.G.E.N 1.0 RC3 Now Available

Release Candidate 3 is a bug fix release that addresses a number of serious issues, such as input problems, game slowdown and inactive AI for older characters.

See the update history for the full list of fixes.

As usual, a big thanks to everyone who gave feedback to our last release. We'll continue tackling these issues in order of priority.

Get M.U.G.E.N 1.0 RC3 now!

IMPORTANT NOTE: Key mappings have changed. If you keep your current mugen.cfg, be sure to unzip the new one to a temp directory and copy over the new default key mappings. You can then reconfigure the settings to your taste in the Options menu.

-KFM

New Developers' Blog!

Hello, everyone!

We'd like to take this opportunity to point out our new developers' blog, where our developers will post their thoughts and insights, and answer questions regarding M.U.G.E.N as time permits. You can check it out by clicking on the Blog link in the menu above, or by going here:

http://elecbyte.com/blog/

-KFM

Facebook and Twitter

We're now officially on Twitter and Facebook for those of you who woud like to follow us there:

Links to both are available in the upper right corner on every page on our site, too.

- KFM

M.U.G.E.N 1.0 New Release Candidate 2

Thanks everyone for the warm welcome back! We're really excited to get back into the swing of things.

As many of you have found out, RC1 has a fair number of bugs in it. We'd like to thank everyone for actively reporting those in our forums. Our goal for RC2 was to address some of the more serious ones that affect character logic, hopefully before too many of you have had to implement workarounds. For a comprehensive list of fixes, read the update history.

There are still a lot of unresolved issues left, and we beg for your patience if we didn't get to the ones you wanted yet. Rest assured that we file and prioritize every report, so we'll be whacking a few more off next time in RC3.

Get M.U.G.E.N 1.0 RC2 now!

-KFM

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